Game Update (v1.13.07)


Update 13.07 finally introduces boss monster instances! You can enter private boss monster instances, public boss monster get a bit of an adjustment, new monsters were added, and several quality of life updates happened! You'll also be able to participate in the limited time Halloween event to earn exclusive character titles that can only be obtained during the event!

Halloween 2024 event!

Event period: Oct 10 ~ Nov 07, 2024 Added a Halloween event where players can get unique items for a limited time.

  • Pumpkin items will spawn in random areas around the map, for the limited time.
  • Players can exchange Pumpkin items with Pumpkin Kim for special rewards, for the limited time.
  • Pumpkin items can alternatively be sold to the NPC for 20 Shek each.
  • The NPC, shop, and the Pumpkin item will be deleted from the game after the event period has ended.
  • Other items earned during the event period (excluding the "Pumpkin" item) will remain in the game permanently.

*After the event period has ended, this game feature, and the items that can be earned, will no longer be available or obtainable.

Boss monster adjustments...

Boss monster levels and stats were adjusted to fit better with game progression.

  • Zhesad's difficulty increased from Lv 6 -> Lv 8
  • Drakii's difficulty decreased from Lv 18 -> Lv 15
  • Krojan's difficulty increased from Lv 26 -> Lv 22
  • Moraegisk's difficulty increased from Lv 34 -> Lv 30
  • Additionally, all boss monster HP was greatly increased.
  • Boss monster drops remain the same, except the skill items that can drop have been adjusted accordingly.
  • Players level 22+ can no longer attack the Zhesad boss monster, in the Spider Cavern map.

Boss monster private instances...

Players can now enter a private instance in order to kill a boss monster of their choice.

  • Boss instances can be entered by using the Dimensional Portal in Scepia (4-5). ↪ It requires at least character level 6 to be able to enter. ↪ It costs Shek to enter a private boss area. ↪ Players may only enter one boss instance within a 4 hour period.
  • There is a time limit to kill the boss. ↪ Players have a total of 30 minutes to kill the boss. ↪ After the 30 minute period, players will be automatically removed from the boss instance. ↪ If the player dies they won't be able to reenter the area, and will permanently lose any items dropped on death. ↪ If the player disconnects from the game, they would remain in the boss instance unless the time limit has already passed.
  • Boss monsters in private instances have slight adjustments compared to public boss monsters. ↪ The boss monsters in private instances do not have a chance to drop Boss Token. ↪ The boss monsters in private instances do not have HP Regen.
  • Monsters in the boss monster instance (except for the boss) do not drop any items nor give any EXP.
  • Players can choose to leave the boss area at anytime through the warp.

New monsters added...

  • Skeleton Warrior (Lv 19)
  • Skeleton Mage (Lv 21)
  • Beast (Lv 26)
  • Unholy Spirit (Lv 27)

Monsters adjustments...

  • Ogre difficulty increased from Lv 20 -> Lv 24, and drop table was edited.
  • Phantom Knight difficulty increased from Lv 28 -> Lv 29, and drop table was edited.
  • Adjusted some monster skills, and increased the frequency they try to cast skills.

Map updates and adjustments...

  • Monster spawn locations around Scepia were slightly adjusted.
  • Krojan's Tomb map was updated and slightly adjusted. ↪ Boss area was revamped, music changing when fighting the boss was removed, and the outdated 'unlockable' area was removed. ↪ Replaced the monsters that spawn in the map with Skeleton Warrior (Lv 19) and Skeleton Mage (Lv 21). ↪ Skeleton and Lich no longer spawn in the map.
  • Beast (Lv 26) and Unholy Spirit (Lv 27) spawn in the Corrupt Sepulcher map. ↪ Lich and Great Bull no longer spawn in the map.

Cursed Island adjustments...

  • You'll no longer be kicked from the Cursed Island mini-game if you disconnected from the game. ↪ If the mini-game is still happening, you'll simply remain in the Cursed Island when you log back in. ↪ If the mini-game ended but the reward period is active, you'll be moved to the reward area when you log back in. ↪ If the mini-game and reward period have ended, you'll be removed from the Cursed Island area when you log back in.
  • The reset time for repeated entries was lowered from 4 entries within 24 hours -> 4 entries within 8 hours.
  • Added a player counter that shows players how many players have entered the Cursed Island zone. ↪ If a player dies in the Cursed Island, the player count will decrease accordingly. But if a player logs out of the game, it will still show as a player entry.
  • The chat log now shows your accumulated Event Points when killing monsters in the Cursed Island. ↪ For example "Monsters killed: +10 EXP (+5 EP; Total EP: 25)"
  • You can now check how many minutes are left until the Cursed Island portal appears by checking the warp pilliar.

Character skill/spell adjustments...

Adjusted the effects and cooldowns of the following War Mage skills.

  • Lightning: increased the spell cooldown from 10s -> 14s.
  • Ice Storm: increased the spell cooldown from 10s -> 20s.
  • Shackle: increased the spell cooldown from 10s -> 14s, and decreased the immobilization duration from 5s -> 3s.

Merchant shop adjustments...

  • Increased the cost of some Recolor Tools (Red, Blue, and Green) in the Vanity Shop from 1,000 Shek -> 3,000 Shek.

Item adjustments...

Converted weapon +Speed stat bonus into an +Attack Speed % bonus.

  • Attack Speed % c + (SpeedStatBonus * 0.01))
  • For example, a weapon that gave 'Speed +800' now gives 'Attack Speed +108%,' approximately.

Adjusted wing item level requirements...

  • Tier 1 wings: requires lv 8
  • Tier 2 wings: requires lv 15
  • Tier 3 wings: requires lv 22

New Items...

  • Beast Carcass
  • Cooked Beast

New cooking recipe...

  • Cooked Beast; costs 34 Shek. ↪ Restores 125 HP + 10 MP.

Miscellaneous changes...

  • The game server auto-reboots every day at 11:59 UTC.
  • Updated the game server time to display as UTC.
  • Updated the wikis on the website.
  • Updated the password recovery email to show game branding.
  • Added game rules to the website, and updated EULA by acknowledging the official Game Rules and requiring agreement to those rules.
  • The Steam Store download will now be branded as the recommended download source, however the direct download will still be offered as an alternative download option on the website.

Bug fixes and other minor adjustments...

  • Updated the map image that shows when using the Map of Scepia item.
  • Removed the old Recycler NPC from the game, and deleted all remaining Recycler Token items from the game.
  • Added the "+" symbol on item icons for rarity items that have been upgraded.
  • Added missing tooltip text for armor items, which shows the item stat bonuses in comparison to the base common item.
  • Added Phantom Knight and Zhesad to the monster kill count lists when talking to the Guards around Scepia.
  • You can no longer use the Dybbuk Box while in the Cursed Island map.
  • Updated the Thunder Staff item icons, and added the glow effect (for rarities) when equipped.
  • Fixed bug where Thunder Staff wasn't giving Life Steal on the Epic and Legendary rarities.
  • Fixed bug that prevented War Mage from equipping Demon Wings +8 [Uncommon].
  • Corrected the fail rate % with Scale Helm [Rare] upgrade.
  • Removed the text "Can be equipped by all classes" from item tooltips (like shield items).
  • Fixed the bug where you would get kicked from Cursed Island mini-game with error message "Auto-moved; all players were removed from the Cursed Island mini-game."
  • Fixed issue where the game would not reboot correctly do to conflict with the script that checks the game server status.

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