Alpha 1.05 Update! (Season 0.0.1.05)


December 11, 2021

In this update you will be able to create the new Mage character class! The mage will be able to equip 3 different weapons, Leather and Bone armor set items, the Small Shield and an Element Shield, and Angelic Wings! All these new items were added to monster drops, and have crafting recipes like item level upgrades or weapon transformations.  

Other changes include Devil Square improvements, a lot of graphical user interface updates, Knight skill changes, and a new resource spot where you can harvest Wood! Check out all the detailed changes below!

Mage - New Character Class

- Skills: Magic Ball, Fire Ball, Cursed Ball, Flame
- Weapons: Wand of Magic, Stick of Fire, Staff of Curse
- Armors: Leather items, Bone items
- Shields: Small Shield, Element Shield
- Wings: Angelic Wings


Knight - Character Class Changes

- Changed skill name "Lunge" -> Slash.
- Altered all existing skills.
- Added new skill icons.


New Items

- Mana Crystals: ammo for various Mage class weapons
- Blood Axe: used to harvest Blood Trees
- Bloody Sap: will be used for item crafting in future update.


Blood Tree - Resource Spot

- Added a new resource spot: Blood Tree (requires Blood Axe to harvest).


Monster Drops

- All alpha monsters now have a 1% chance to drop the new Blood Axe tool item.
- Added Wand of Magic, Stick of Fire, and Staff of Curse to all monster drops.
- Added Bone armor items to all monster drops.
- Added Orb of Fire Ball, Orb of Flame, Orb of Cursed Ball to all monster drops.
- Updated which monsters drop which Knight class skill item.
- Removed / added some items from existing monster drops.


Weapon Transformer - Crafting

- Added item transformations: Wand of Magic, Stick of Fire, Staff of Curse.
- Lessened the amount of items required for all item transformations.


Black Smith - NPC

- Added item upgrade crafting for Bone armor items, and Wand, Stick, and Staff weapon items.
- Lessened the amount of items required for all item upgrades.


Alexander - Shop

- Added items: Bone Gloves, Bone Boots


Magician - Shop

- Added items: Wand of Magic +2, Stick of Fire +2, Bone Gloves +2, Bone Boots +2


Lair Token Shop

- Added items: Lair Entry Ticket - cost: x8 Lair Tokens


Devil Square

- Added Devil Square Ranking page
- Monsters no longer spawn over-time. A hoard of monsters will always be spawned, and continue to respawn during the event.
- Players are now removed from the Devil Square arena and moved to the reward area immediately after the event closes.
- You can exit the Devil Square reward area after the event has ended by speaking to the Guard NPC.
- Any player remaining in Devil Square after 2 minutes will be automatically removed from the area.
- Resolved issue about monster spawning and multiplayer activity.
- Created Devil Square difficulty system with Character Level restrictions to enter each difficulty.


Golden Monster Lairs

- Updated the way the Golden Monster Lair entrances "close" and "reopen."


Other Changes

- Updated the in-game clock system and how time-based events are triggered.
- Updated lots of GUI.
- Fixed player graphic display issues.
- Monsters will now become unaggressive and return to their respawn location once they've moved too far away.


Miscellaneous

- You will notice the Mage equipment items (with item level greater than +4, or of an item rarity) have a different graphical appearance when equipped than Knight equipment items. We are testing this graphics idea out, and if players like it, we will update the appearance of the Knight items as well. If players don't like it, we will change the Mage items to appear like the Knight items. (Mage items have a colored glow effect around the item, while Knight items have the entire item color changed.)

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